Cop

Cops are an enemy capable of restraining the player characters who first appear in Chapter 2, and reappear throughout the game.

Appearance
They are dark-haired, mustached men who have mottled skin with a reddish complexion who wear berets, button-upped uniforms, as well as laced boots.

Description
They are a relatively common enemy, as they are encountered in four chapters throughout the game, and first appear in The Jail, alongside Guards and Spetsnaz Operatives.

They are encountered again in The Club, although only for the first part inside of the club, and reappear immediately afterwards in The City, where they will try to stop the protagonists and Vladimir's rebellion, but disappear during the fight with the Tyrant.

Their last appearance is in The Penthouse, although they only show up inside of The Premier's office, when he is trying to escape in the helicopter.

Enemy Behavior
Cops have three different abilities, their first is a standard melee attack consisting of a series of punches, their second is to paralyze a player character by forcing their arms into a chickenwing hold, and their third and last ability is to produce a walkie-talkie and speak into it, causing every other cop to enter a state of frenzy, indicated by their skin becoming bright red and them gaining an increase in speed and damage.