Guard

Guards are a type of enemy who appear in Chapter 2: The Jail, and The Prison Yard Arena Level.

Appearance
They are dark-haired men with cleft chins and prominent cheek bones who wear ushankas, camouflaged uniforms with furred collars, and black boots and gloves.

Description
They make their only appearance in Chapter 2: The Jail, where they appear after the player exits the showers part of the level. They often spawn wielding nightsticks or tasers, and also make an appearance in the prison riot section of the level, where they are engaged in a 3-way melee between them, the prisoners, and the player characters, also, a squadron of them show up to assist the Prison Governor in the boss battle against him at the end of the level.

Enemy Behaviour
Their only move is to preform a 2-punch combo, and they will attack Skinheads, Tramps, and Rapists on sight, and collaborate with Cops as well as Spetsnaz Operatives.

Trivia

 * They are the only enemy to have no "gimmick" or signature ability, like how Train Inspectors will use canisters of Tear Gas or how Spetsnaz Operatives can do a defensive roll.
 * Guards were originally supposed to appear in more levels. The trailer for the game shows a version of Chapter 5 where they appear as enemies.