Berserk

Berserk is a gameplay mechanic in Mother Russia Bleeds, and one of the two abilities that Nekro provides the player, the other one being the ability to Heal.

Description
Berserk is accessed by pressing the key or button assigned to the control for Inject Berserk. While Berserk, the screen will subtly shake and a colorful filter will be applied as well. Also, berserk players portraits in the GUI will preform an animation of them wildly flailing about in fury (or shouting, in Ivan's case), and they will leave afterimages.

When Berserk, a player character will become both faster and stronger, and will also gain the ability to preform Fatalities.

Regular attacks are also affected by berserk, as standing attacks will also become randomly suffixed with a Loaded Punch, and the Groundpunch will also randomly end with a Head Crush.

Berserk will also change depending on the strain of Nekro, and the Blue Lagoon strain cannot access it entirely.
 * White Russian will cause the users finishing Loaded Punch to gib enemies on impact, which stuns nearby enemies and also provides the Severed Head of gibbed enemies.
 * Orange Tundra causes the user to teleport to the nearest enemy by attacking.
 * Greyhound lets the player gain health by attacking enemies.
 * Black Widow causes the player's dash to instantly kill enemies.
 * Moscow Mule will cause the duration of a berserk episode to increase by using fatalities.
 * The Godmother will cause the player to be in a permanent, watered down berserk mode, where the player cannot preform fatalities, but has all the other abilities that come with berserk.